Files
FNGameProj/Source/FortniteGame/Public/FortUICameraFrameTargetInterface.h
2024-01-21 00:41:14 +01:00

27 lines
921 B
C++

#pragma once
#include "CoreMinimal.h"
#include "UObject/Interface.h"
#include "FortOnCameraFrameTargetSettingsChangedDelegateDelegate.h"
#include "FortUICameraFrameTargetSettings.h"
#include "FortUICameraFrameTargetInterface.generated.h"
UINTERFACE(Blueprintable)
class FORTNITEGAME_API UFortUICameraFrameTargetInterface : public UInterface {
GENERATED_BODY()
};
class FORTNITEGAME_API IFortUICameraFrameTargetInterface : public IInterface {
GENERATED_BODY()
public:
UFUNCTION(BlueprintCallable, BlueprintNativeEvent)
void SetFrameTargetSettingsChangedDelegate(const FFortOnCameraFrameTargetSettingsChangedDelegate& Delegate);
UFUNCTION(BlueprintCallable, BlueprintNativeEvent)
FFortUICameraFrameTargetSettings GetZoomedOutCameraFramingSettings();
UFUNCTION(BlueprintCallable, BlueprintNativeEvent)
FFortUICameraFrameTargetSettings GetZoomedInCameraFramingSettings();
};