Files
2024-01-21 00:41:14 +01:00

19 lines
406 B
C++

#pragma once
#include "CoreMinimal.h"
#include "Engine/DataAsset.h"
#include "FortTooltipMapEntry.h"
#include "FortTooltipMap.generated.h"
UCLASS(Blueprintable)
class UFortTooltipMap : public UDataAsset {
GENERATED_BODY()
public:
private:
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
TArray<FFortTooltipMapEntry> Mapping;
public:
UFortTooltipMap();
};