Files
FNGameProj/Source/FortniteGame/Public/FortServerBotInfo.h
2024-01-21 00:41:14 +01:00

19 lines
402 B
C++

#pragma once
#include "CoreMinimal.h"
#include "FortServerBotInfo.generated.h"
class AFortAthenaAIBotController;
USTRUCT(BlueprintType)
struct FFortServerBotInfo {
GENERATED_BODY()
public:
private:
UPROPERTY(BlueprintReadWrite, EditAnywhere, Transient, meta=(AllowPrivateAccess=true))
AFortAthenaAIBotController* BotController;
public:
FORTNITEGAME_API FFortServerBotInfo();
};