Files
FNGameProj/Source/FortniteGame/Public/FortRiftBlockerComponent.h
2024-01-21 00:41:14 +01:00

18 lines
470 B
C++

#pragma once
#include "CoreMinimal.h"
#include "Components/BoxComponent.h"
#include "FortRiftBlockerComponent.generated.h"
UCLASS(Blueprintable, EditInlineNew, ClassGroup=Custom, meta=(BlueprintSpawnableComponent))
class UFortRiftBlockerComponent : public UBoxComponent {
GENERATED_BODY()
public:
protected:
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
uint8 bStartActive: 1;
public:
UFortRiftBlockerComponent();
};