Files
FNGameProj/Source/FortniteGame/Public/FortProjectileFallingTrap.h
2024-01-21 00:41:14 +01:00

18 lines
439 B
C++

#pragma once
#include "CoreMinimal.h"
#include "FortProjectileBase.h"
#include "FortProjectileFallingTrap.generated.h"
class UStaticMeshComponent;
UCLASS(Blueprintable)
class AFortProjectileFallingTrap : public AFortProjectileBase {
GENERATED_BODY()
public:
UPROPERTY(BlueprintReadWrite, EditAnywhere, Instanced, meta=(AllowPrivateAccess=true))
UStaticMeshComponent* MeshComponent;
AFortProjectileFallingTrap();
};