mirror of
https://github.com/FortniteModdingHub/FNGameProj.git
synced 2026-09-02 12:33:25 +00:00
16 lines
422 B
C++
16 lines
422 B
C++
#pragma once
|
|
#include "CoreMinimal.h"
|
|
#include "FortPlayerControllerPvE.h"
|
|
#include "FortPlayerControllerBoss.generated.h"
|
|
|
|
UCLASS(Blueprintable)
|
|
class FORTNITEGAME_API AFortPlayerControllerBoss : public AFortPlayerControllerPvE {
|
|
GENERATED_BODY()
|
|
public:
|
|
UPROPERTY(BlueprintReadWrite, EditAnywhere, Transient, meta=(AllowPrivateAccess=true))
|
|
FName LastPossessedPawn;
|
|
|
|
AFortPlayerControllerBoss();
|
|
};
|
|
|