mirror of
https://github.com/FortniteModdingHub/FNGameProj.git
synced 2026-09-03 04:23:31 +00:00
31 lines
916 B
C++
31 lines
916 B
C++
#pragma once
|
|
#include "CoreMinimal.h"
|
|
#include "Fonts/SlateFontInfo.h"
|
|
#include "FortMultiSizeFont.generated.h"
|
|
|
|
USTRUCT(BlueprintType)
|
|
struct FORTNITEGAME_API FFortMultiSizeFont {
|
|
GENERATED_BODY()
|
|
public:
|
|
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
|
|
FSlateFontInfo Font_XXS;
|
|
|
|
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
|
|
FSlateFontInfo Font_XS;
|
|
|
|
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
|
|
FSlateFontInfo Font_S;
|
|
|
|
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
|
|
FSlateFontInfo Font_M;
|
|
|
|
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
|
|
FSlateFontInfo Font_L;
|
|
|
|
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
|
|
FSlateFontInfo Font_XL;
|
|
|
|
FFortMultiSizeFont();
|
|
};
|
|
|