Files
FNGameProj/Source/FortniteGame/Public/FortMultiSizeFont.h
2024-01-21 00:41:14 +01:00

31 lines
916 B
C++

#pragma once
#include "CoreMinimal.h"
#include "Fonts/SlateFontInfo.h"
#include "FortMultiSizeFont.generated.h"
USTRUCT(BlueprintType)
struct FORTNITEGAME_API FFortMultiSizeFont {
GENERATED_BODY()
public:
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
FSlateFontInfo Font_XXS;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
FSlateFontInfo Font_XS;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
FSlateFontInfo Font_S;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
FSlateFontInfo Font_M;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
FSlateFontInfo Font_L;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
FSlateFontInfo Font_XL;
FFortMultiSizeFont();
};