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28 lines
933 B
C++
28 lines
933 B
C++
#pragma once
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#include "CoreMinimal.h"
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#include "UObject/Interface.h"
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#include "FortMissionPowerPointsInterface.generated.h"
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UINTERFACE()
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class FORTNITEGAME_API UFortMissionPowerPointsInterface : public UInterface {
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GENERATED_BODY()
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};
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class FORTNITEGAME_API IFortMissionPowerPointsInterface : public IInterface {
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GENERATED_BODY()
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public:
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UFUNCTION()
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virtual float GetPowerPointsCost(float LerpValue) const PURE_VIRTUAL(GetPowerPointsCost, return 0.0f;);
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UFUNCTION()
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virtual float GetMaxRangeLerpValue(float PointsAvailable, float PreviousLerpValue) const PURE_VIRTUAL(GetMaxRangeLerpValue, return 0.0f;);
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UFUNCTION()
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virtual float GetInitialRangeLerpValue(float PointsAvailable) const PURE_VIRTUAL(GetInitialRangeLerpValue, return 0.0f;);
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UFUNCTION()
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virtual float GetAvailabilityWeight(float DifficultyLevel) const PURE_VIRTUAL(GetAvailabilityWeight, return 0.0f;);
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};
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