Files
FNGameProj/Source/FortniteGame/Public/FortMatchServerAnalytics.h
2024-01-21 00:41:14 +01:00

18 lines
456 B
C++

#pragma once
#include "CoreMinimal.h"
#include "FortMatchAnalytics.h"
#include "FortMatchServerAnalytics.generated.h"
UCLASS(Blueprintable, Config=Game)
class FORTNITEGAME_API UFortMatchServerAnalytics : public UFortMatchAnalytics {
GENERATED_BODY()
public:
protected:
UPROPERTY(BlueprintReadWrite, Config, EditAnywhere, meta=(AllowPrivateAccess=true))
float PlayersCompletingPhasePercentage;
public:
UFortMatchServerAnalytics();
};