mirror of
https://github.com/FortniteModdingHub/FNGameProj.git
synced 2026-09-03 04:23:31 +00:00
18 lines
385 B
C++
18 lines
385 B
C++
#pragma once
|
|
#include "CoreMinimal.h"
|
|
#include "UObject/Object.h"
|
|
#include "EAthenaGamePhase.h"
|
|
#include "FortMatchAnalytics.generated.h"
|
|
|
|
UCLASS(Blueprintable)
|
|
class FORTNITEGAME_API UFortMatchAnalytics : public UObject {
|
|
GENERATED_BODY()
|
|
public:
|
|
UFortMatchAnalytics();
|
|
protected:
|
|
UFUNCTION(BlueprintCallable)
|
|
void OnGamePhaseChanged(EAthenaGamePhase Phase);
|
|
|
|
};
|
|
|