Files
FNGameProj/Source/FortniteGame/Public/FortLiveSpectatorController.h
2024-01-21 00:41:14 +01:00

20 lines
492 B
C++

#pragma once
#include "CoreMinimal.h"
#include "FortPlayerControllerSpectating.h"
#include "FortLiveSpectatorController.generated.h"
class AFortPlayerState;
UCLASS(Blueprintable)
class FORTNITEGAME_API AFortLiveSpectatorController : public AFortPlayerControllerSpectating {
GENERATED_BODY()
public:
protected:
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
AFortPlayerState* FollowedPlayerState;
public:
AFortLiveSpectatorController();
};