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13 lines
306 B
C++
13 lines
306 B
C++
#pragma once
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#include "CoreMinimal.h"
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#include "FortFloatAnimationInfo.h"
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#include "FortFloatParamAnimationInfo.generated.h"
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USTRUCT(BlueprintType)
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struct FFortFloatParamAnimationInfo : public FFortFloatAnimationInfo {
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GENERATED_BODY()
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public:
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FORTNITEGAME_API FFortFloatParamAnimationInfo();
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};
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