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38 lines
1.1 KiB
C++
38 lines
1.1 KiB
C++
#pragma once
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#include "CoreMinimal.h"
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#include "UObject/NoExportTypes.h"
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#include "UObject/NoExportTypes.h"
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#include "Particles/EmitterCameraLensEffectBase.h"
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#include "FortEmitterCameraLensEffectDirectional.generated.h"
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class AFortPawn;
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UCLASS(Blueprintable)
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class AFortEmitterCameraLensEffectDirectional : public AEmitterCameraLensEffectBase {
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GENERATED_BODY()
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public:
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UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
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AFortPawn* DamageInstigator;
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UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
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FVector DamageInstigatorLocation;
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UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
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FName RotationParameterName;
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UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
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uint8 bRotateActor: 1;
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UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
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float Strength;
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AFortEmitterCameraLensEffectDirectional();
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UFUNCTION(BlueprintCallable)
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void SetTint(FLinearColor Color);
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UFUNCTION(BlueprintCallable)
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void SetStrength(float InStrength);
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};
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