Files
FNGameProj/Source/FortniteGame/Public/FortConversionResultNotification.h
2024-01-21 00:41:14 +01:00

16 lines
403 B
C++

#pragma once
#include "CoreMinimal.h"
#include "McpLootEntry.h"
#include "FortConversionResultNotification.generated.h"
USTRUCT(BlueprintType)
struct FORTNITEGAME_API FFortConversionResultNotification {
GENERATED_BODY()
public:
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
TArray<FMcpLootEntry> ItemsGranted;
FFortConversionResultNotification();
};