Files
FNGameProj/Source/FortniteGame/Public/FortClientPilotScenarioConditional.h
2024-01-21 00:41:14 +01:00

13 lines
284 B
C++

#pragma once
#include "CoreMinimal.h"
#include "UObject/Object.h"
#include "FortClientPilotScenarioConditional.generated.h"
UCLASS(Blueprintable)
class UFortClientPilotScenarioConditional : public UObject {
GENERATED_BODY()
public:
UFortClientPilotScenarioConditional();
};