Files
FNGameProj/Source/FortniteGame/Public/FortBenchManager.h
2024-01-21 00:41:14 +01:00

16 lines
294 B
C++

#pragma once
#include "CoreMinimal.h"
#include "UObject/Object.h"
#include "FortBenchManager.generated.h"
UCLASS(Blueprintable)
class UFortBenchManager : public UObject {
GENERATED_BODY()
public:
UFortBenchManager();
UFUNCTION(BlueprintCallable)
void StopFortBench();
};