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19 lines
479 B
C++
19 lines
479 B
C++
#pragma once
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#include "CoreMinimal.h"
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#include "GameplayTagContainer.h"
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#include "FortAthenaMutator.h"
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#include "FortAthenaMutator_SpawnLocationQuery.generated.h"
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UCLASS(Blueprintable)
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class AFortAthenaMutator_SpawnLocationQuery : public AFortAthenaMutator {
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GENERATED_BODY()
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public:
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protected:
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UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
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FGameplayTagQuery LocationQuery;
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public:
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AFortAthenaMutator_SpawnLocationQuery();
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};
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