mirror of
https://github.com/FortniteModdingHub/FNGameProj.git
synced 2026-09-02 19:27:55 +00:00
19 lines
647 B
C++
19 lines
647 B
C++
#pragma once
|
|
#include "CoreMinimal.h"
|
|
#include "FortAsyncAction_CalendarEventWatcherBase.h"
|
|
#include "FortAsyncAction_CalendarMultiEventWatcher.generated.h"
|
|
|
|
class UFortAsyncAction_CalendarMultiEventWatcher;
|
|
class UObject;
|
|
|
|
UCLASS(Blueprintable)
|
|
class UFortAsyncAction_CalendarMultiEventWatcher : public UFortAsyncAction_CalendarEventWatcherBase {
|
|
GENERATED_BODY()
|
|
public:
|
|
UFortAsyncAction_CalendarMultiEventWatcher();
|
|
UFUNCTION(BlueprintCallable, meta=(WorldContext="WorldContextObject"))
|
|
static UFortAsyncAction_CalendarMultiEventWatcher* WatchCalendarEvents(UObject* WorldContextObject, TArray<FString> EventsToWatch);
|
|
|
|
};
|
|
|