mirror of
https://github.com/FortniteModdingHub/FNGameProj.git
synced 2026-09-03 04:23:31 +00:00
18 lines
497 B
C++
18 lines
497 B
C++
#pragma once
|
|
#include "CoreMinimal.h"
|
|
#include "FortAnimInput_CommonWeapon.generated.h"
|
|
|
|
USTRUCT(BlueprintType)
|
|
struct FFortAnimInput_CommonWeapon {
|
|
GENERATED_BODY()
|
|
public:
|
|
UPROPERTY(BlueprintReadWrite, EditAnywhere, Transient, meta=(AllowPrivateAccess=true))
|
|
uint8 bIsWeaponEquipped: 1;
|
|
|
|
UPROPERTY(BlueprintReadWrite, EditAnywhere, Transient, meta=(AllowPrivateAccess=true))
|
|
uint8 bForceUpperBodyTargeting: 1;
|
|
|
|
FORTNITEGAME_API FFortAnimInput_CommonWeapon();
|
|
};
|
|
|