Files
FNGameProj/Source/FortniteGame/Public/FortAbilitySystemComponentAthena.h
2024-01-21 00:41:14 +01:00

13 lines
392 B
C++

#pragma once
#include "CoreMinimal.h"
#include "FortAbilitySystemComponent.h"
#include "FortAbilitySystemComponentAthena.generated.h"
UCLASS(Blueprintable, EditInlineNew, MinimalAPI, ClassGroup=Custom, meta=(BlueprintSpawnableComponent))
class UFortAbilitySystemComponentAthena : public UFortAbilitySystemComponent {
GENERATED_BODY()
public:
UFortAbilitySystemComponentAthena();
};