Files
FNGameProj/Source/FortniteGame/Public/ESpawnMachineState.h
2024-01-21 00:41:14 +01:00

14 lines
220 B
C

#pragma once
#include "CoreMinimal.h"
#include "ESpawnMachineState.generated.h"
UENUM(BlueprintType)
enum class ESpawnMachineState : uint8 {
Default,
WaitingForUse,
Active,
Complete,
OnCooldown,
};