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48 lines
822 B
C
48 lines
822 B
C
#pragma once
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#include "CoreMinimal.h"
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#include "EFrontEndCamera.generated.h"
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UENUM(BlueprintType)
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enum class EFrontEndCamera : uint8 {
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Invalid,
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Command,
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Command_HeroLoadout,
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LegacyHeroLoadout,
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Cosmetics,
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Expeditions,
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FrontendDefault,
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Heroes,
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HeroSelect,
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HeroLoadout,
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Home,
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HomeBase,
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Login,
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Manage1,
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Manage2,
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Manage3,
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Manage4,
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MissionControl,
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Party,
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Play,
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Research,
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SkillTrees,
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SmallCosmetics,
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SpecialEvent,
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SpecialEvent2,
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Store,
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StoreItemInspect,
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StwFrontendDefault,
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SurvivorSquadBuilding1,
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SurvivorSquadBuilding2,
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SurvivorSquadBuilding3,
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SurvivorSquadBuilding4,
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TutorialPhaseOne,
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TutorialPhaseTwo,
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TutorialPhaseThree,
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Upgrades,
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Vault,
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WorldMap,
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LobbyCentered,
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};
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