Files
2024-01-21 00:41:14 +01:00

48 lines
822 B
C

#pragma once
#include "CoreMinimal.h"
#include "EFrontEndCamera.generated.h"
UENUM(BlueprintType)
enum class EFrontEndCamera : uint8 {
Invalid,
Command,
Command_HeroLoadout,
LegacyHeroLoadout,
Cosmetics,
Expeditions,
FrontendDefault,
Heroes,
HeroSelect,
HeroLoadout,
Home,
HomeBase,
Login,
Manage1,
Manage2,
Manage3,
Manage4,
MissionControl,
Party,
Play,
Research,
SkillTrees,
SmallCosmetics,
SpecialEvent,
SpecialEvent2,
Store,
StoreItemInspect,
StwFrontendDefault,
SurvivorSquadBuilding1,
SurvivorSquadBuilding2,
SurvivorSquadBuilding3,
SurvivorSquadBuilding4,
TutorialPhaseOne,
TutorialPhaseTwo,
TutorialPhaseThree,
Upgrades,
Vault,
WorldMap,
LobbyCentered,
};