Files
FNGameProj/Source/FortniteGame/Public/EFortLevelStreamingState.h
2024-01-21 00:41:14 +01:00

17 lines
351 B
C

#pragma once
#include "CoreMinimal.h"
#include "EFortLevelStreamingState.generated.h"
UENUM(BlueprintType)
enum EFortLevelStreamingState {
LSS_Unloaded,
LSS_Loaded,
LSS_UnconditionalFoundationsUpdated,
LSS_AllFoundationsUpdated,
LSS_NewActorsCreatedButNotUpdated,
LSS_AllUpdated,
LSS_Ready,
LSS_MAX UMETA(Hidden),
};