Files
FNGameProj/Source/FortniteGame/Public/EFortAIWaveProgressSection.h
2024-01-21 00:41:14 +01:00

14 lines
233 B
C++

#pragma once
#include "CoreMinimal.h"
#include "EFortAIWaveProgressSection.generated.h"
UENUM(BlueprintType)
namespace EFortAIWaveProgressSection {
enum Type {
SectionOne,
SectionTwo,
Max_None,
};
}