mirror of
https://github.com/FortniteModdingHub/FNGameProj.git
synced 2026-09-02 12:33:25 +00:00
19 lines
538 B
C++
19 lines
538 B
C++
#pragma once
|
|
#include "CoreMinimal.h"
|
|
#include "BuildingEditModeMetadata.h"
|
|
#include "EBinaryToggleValues.h"
|
|
#include "BuildingEditModeMetadata_BinaryToggle.generated.h"
|
|
|
|
UCLASS(Abstract, Blueprintable)
|
|
class UBuildingEditModeMetadata_BinaryToggle : public UBuildingEditModeMetadata {
|
|
GENERATED_BODY()
|
|
public:
|
|
protected:
|
|
UPROPERTY(BlueprintReadWrite, EditAnywhere, EditFixedSize, meta=(AllowPrivateAccess=true))
|
|
TArray<TEnumAsByte<EBinaryToggleValues>> TileData;
|
|
|
|
public:
|
|
UBuildingEditModeMetadata_BinaryToggle();
|
|
};
|
|
|