Files
FNGameProj/Source/FortniteGame/Public/BuildingActorOnInteractDelegate.h
2024-01-21 00:41:14 +01:00

10 lines
293 B
C++

#pragma once
#include "CoreMinimal.h"
#include "BuildingActorOnInteractDelegate.generated.h"
class ABuildingActor;
class AFortPawn;
UDELEGATE(BlueprintCallable) DECLARE_DYNAMIC_MULTICAST_DELEGATE_TwoParams(FBuildingActorOnInteract, ABuildingActor*, SelfActor, AFortPawn*, InteractingPawn);