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10 lines
293 B
C++
10 lines
293 B
C++
#pragma once
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#include "CoreMinimal.h"
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#include "BuildingActorOnInteractDelegate.generated.h"
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class ABuildingActor;
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class AFortPawn;
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UDELEGATE(BlueprintCallable) DECLARE_DYNAMIC_MULTICAST_DELEGATE_TwoParams(FBuildingActorOnInteract, ABuildingActor*, SelfActor, AFortPawn*, InteractingPawn);
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