mirror of
https://github.com/FortniteModdingHub/FNGameProj.git
synced 2026-09-02 19:27:55 +00:00
20 lines
523 B
C++
20 lines
523 B
C++
#pragma once
|
|
#include "CoreMinimal.h"
|
|
#include "UObject/Object.h"
|
|
#include "AthenaMatchStats.h"
|
|
#include "AthenaStatsSet.generated.h"
|
|
|
|
UCLASS(Blueprintable)
|
|
class FORTNITEGAME_API UAthenaStatsSet : public UObject {
|
|
GENERATED_BODY()
|
|
public:
|
|
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
|
|
FAthenaMatchStats CumulativeStats;
|
|
|
|
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
|
|
TArray<FAthenaMatchStats> BestMatches;
|
|
|
|
UAthenaStatsSet();
|
|
};
|
|
|