Files
FNGameProj/Source/FortniteGame/Private/SpawnMachineRepData.cpp
2024-01-21 00:41:14 +01:00

9 lines
239 B
C++

#include "SpawnMachineRepData.h"
FSpawnMachineRepData::FSpawnMachineRepData() {
this->SpawnMachineState = ESpawnMachineState::Default;
this->SpawnMachineCooldownStartTime = 0.00f;
this->SpawnMachineCooldownEndTime = 0.00f;
}