Files
FNGameProj/Source/FortniteGame/Private/PropertyOverrideData.cpp
2024-01-21 00:41:14 +01:00

10 lines
250 B
C++

#include "PropertyOverrideData.h"
FPropertyOverrideData::FPropertyOverrideData() {
this->TargetObjectReplicationKey = 0;
this->OverrideMode = EPropertyOverrideTargetType::None;
this->BaseObject = NULL;
this->MutableObject = NULL;
}