Files
FNGameProj/Source/FortniteGame/Private/MeshNetworkEditorSettings.cpp
2024-01-21 00:41:14 +01:00

9 lines
200 B
C++

#include "MeshNetworkEditorSettings.h"
FMeshNetworkEditorSettings::FMeshNetworkEditorSettings() {
this->bEnableMeshNetwork = false;
this->BaseMeshPort = 0;
this->BaseMeshGamePort = 0;
}