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9 lines
200 B
C++
9 lines
200 B
C++
#include "MeshNetworkEditorSettings.h"
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FMeshNetworkEditorSettings::FMeshNetworkEditorSettings() {
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this->bEnableMeshNetwork = false;
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this->BaseMeshPort = 0;
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this->BaseMeshGamePort = 0;
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}
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