Files
FNGameProj/Source/FortniteGame/Private/FortWaypointInfo.cpp
2024-01-21 00:41:14 +01:00

26 lines
668 B
C++

#include "FortWaypointInfo.h"
#include "Net/UnrealNetwork.h"
void AFortWaypointInfo::OnRep_SplineLocations() {
}
bool AFortWaypointInfo::IsStartingWaypoint(ABuildingTrapFloor_Waypoint* Waypoint) {
return false;
}
bool AFortWaypointInfo::IsEndingWaypoint(ABuildingTrapFloor_Waypoint* Waypoint) {
return false;
}
void AFortWaypointInfo::GetLifetimeReplicatedProps(TArray<FLifetimeProperty>& OutLifetimeProps) const {
Super::GetLifetimeReplicatedProps(OutLifetimeProps);
DOREPLIFETIME(AFortWaypointInfo, SplineLocations);
DOREPLIFETIME(AFortWaypointInfo, ContextArray);
}
AFortWaypointInfo::AFortWaypointInfo() {
this->Spline = NULL;
}