Files
FNGameProj/Source/FortniteGame/Private/FortRelevancyZoneIndicator.cpp
2024-01-21 00:41:14 +01:00

14 lines
596 B
C++

#include "FortRelevancyZoneIndicator.h"
#include "Components/StaticMeshComponent.h"
AFortRelevancyZoneIndicator::AFortRelevancyZoneIndicator() {
this->RelevancyZoneMesh = CreateDefaultSubobject<UStaticMeshComponent>(TEXT("RelevancyZoneMesh"));
this->CustomDepthMesh = CreateDefaultSubobject<UStaticMeshComponent>(TEXT("CustomDepthMesh"));
this->RelevancyZoneToWorldScale = 1.00f;
this->MiniMapNetRelevancyOverlayMaterial = NULL;
this->MiniMapNetRelevancyCircleMaterial = NULL;
this->MinimapNetRelevancyOverlayMID = NULL;
this->MinimapNetRelevancyCircleMID = NULL;
}