Files
FNGameProj/Source/FortniteGame/Private/FortProjectile_MOBATurret.cpp
2024-01-21 00:41:14 +01:00

9 lines
335 B
C++

#include "FortProjectile_MOBATurret.h"
void AFortProjectile_MOBATurret::OnHomingTargetDied(AActor* DamagedActor, float Damage, AController* InstigatedBy, AActor* DamageCauser, FVector HitLocation, UPrimitiveComponent* FHitComponent, FName BoneName, FVector Momentum) {
}
AFortProjectile_MOBATurret::AFortProjectile_MOBATurret() {
}