Files
FNGameProj/Source/FortniteGame/Private/FortPlayerReconnectedParams.cpp
2024-01-21 00:41:14 +01:00

13 lines
381 B
C++

#include "FortPlayerReconnectedParams.h"
void UFortPlayerReconnectedParams::SetParams(AFortPlayerController* _ReconnectedPlayerPC, UFortPlayerReconnectedParams*& ThisParam) {
}
void UFortPlayerReconnectedParams::BreakParams(AFortPlayerController*& _ReconnectedPlayerPC) {
}
UFortPlayerReconnectedParams::UFortPlayerReconnectedParams() {
this->ReconnectedPlayerPC = NULL;
}