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11 lines
330 B
C++
11 lines
330 B
C++
#include "FortMissionPlacementItemLookupData.h"
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FFortMissionPlacementItemLookupData::FFortMissionPlacementItemLookupData() {
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this->ActorToPlace = NULL;
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this->ActorToUseForSpawnLocation = NULL;
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this->SpawnedActor = NULL;
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this->bDontCreateSpawnRiftsNearby = false;
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this->bShouldFreeLocationsOnDeath = false;
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}
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