Files
FNGameProj/Source/FortniteGame/Private/FortInventoryOutpost.cpp
2024-01-21 00:41:14 +01:00

14 lines
395 B
C++

#include "FortInventoryOutpost.h"
#include "Net/UnrealNetwork.h"
void AFortInventoryOutpost::GetLifetimeReplicatedProps(TArray<FLifetimeProperty>& OutLifetimeProps) const {
Super::GetLifetimeReplicatedProps(OutLifetimeProps);
DOREPLIFETIME(AFortInventoryOutpost, bHasUnavailableItems);
}
AFortInventoryOutpost::AFortInventoryOutpost() {
this->bHasUnavailableItems = false;
}