Files
FNGameProj/Source/FortniteGame/Private/FortAudioToMPCComponent.cpp
2024-01-21 00:41:14 +01:00

19 lines
448 B
C++

#include "FortAudioToMPCComponent.h"
float UFortAudioToMPCComponent::GetCachedMagnitudeForChannel(int32 ChannelIndex) const {
return 0.0f;
}
float UFortAudioToMPCComponent::GetCachedAverageMagnitude() const {
return 0.0f;
}
UFortAudioToMPCComponent::UFortAudioToMPCComponent() {
this->bPushDataToMPC = true;
this->bCacheDataForBlueprintUse = true;
this->MaterialParameterCollection = NULL;
this->bWasPlaying = false;
}