Files
FNGameProj/Source/FortniteGame/Private/FortAITask_ExecuteAbility.cpp
2024-01-21 00:41:14 +01:00

7 lines
279 B
C++

#include "FortAITask_ExecuteAbility.h"
void UFortAITask_ExecuteAbility::OnInjectedHitResultDied(AActor* DamagedActor, float Damage, AController* InstigatedBy, AActor* DamageCauser, FVector HitLocation, UPrimitiveComponent* FHitComponent, FName BoneName, FVector Momentum) {
}