Files
FNGameProj/Source/FortniteGame/Private/BulletWhipTrackerData.cpp
2024-01-21 00:41:14 +01:00

18 lines
533 B
C++

#include "BulletWhipTrackerData.h"
FBulletWhipTrackerData::FBulletWhipTrackerData() {
this->bAttachSoundToOwner = false;
this->PassByRadiusMax = 0.00f;
this->PassByRadiusMin = 0.00f;
this->PassByFarSound = NULL;
this->PassByCloseSound = NULL;
this->MinimumTriggerDistance = 0.00f;
this->TriggerAheadDistance = 0.00f;
this->CurrentAudioComp = NULL;
this->PreviousPlaneDotProd = 0.00f;
this->CachedPassDistance = 0.00f;
this->PassByClosenessIntensity = 0.00f;
this->bActive = false;
}