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https://github.com/FortniteModdingHub/FNGameProj.git
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32 lines
803 B
C#
32 lines
803 B
C#
using UnrealBuildTool;
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public class FortniteEditorTarget : TargetRules {
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public FortniteEditorTarget(TargetInfo Target) : base(Target) {
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Type = TargetType.Editor;
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DefaultBuildSettings = BuildSettingsVersion.V2;
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ExtraModuleNames.AddRange(new string[] {
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"AnalyticsBlueprintLibrary",
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"ArsenicCoreRuntime",
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"ArsenicCoreUI",
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"ArsenicRuntime",
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"ArsenicUI",
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"CommonDialogueRuntime",
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"EasyAntiCheatCommon",
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"FortniteConversationRuntime",
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"FortniteConversationUI",
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"FortniteEngineLoadingScreen",
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"FortniteGame",
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"FortniteUI",
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"FortniteEditor",
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"LauncherSocialDefaults",
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"LocalNotifications",
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});
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RegisterModulesCreatedByRider();
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}
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private void RegisterModulesCreatedByRider()
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{
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ExtraModuleNames.AddRange(new string[] { "FortniteVersion" });
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}
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}
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