#include "LiveStreamPiPBlockManager.h" void ULiveStreamPiPBlockManager::SetPlayerBlocked(bool bInBlocked, bool bInOutsideBlocked) { } bool ULiveStreamPiPBlockManager::IsPlayerBlocked() { return false; } bool ULiveStreamPiPBlockManager::IsOutSideBlocked() { return false; } ULiveStreamPiPBlockManager::ULiveStreamPiPBlockManager() { }