#include "FortPhysicsObjectCollisionEffectsData.h" UFortPhysicsObjectCollisionEffectsData::UFortPhysicsObjectCollisionEffectsData() { MinRetriggerTime = 1; MinRetriggerDistance = 1; MinImpulseMagnitude = 1; MinMediumImpulseMagnitude = 1; MinLargeImpulseMagnitude = 1; MaxLargeImpulseMagnitude = 1; LinearVelocityThresholdForRolling = 1; AngularVelocityThresholdForRolling = 1; RollingCosThreshold = 1; }