#include "FortGameStateComponent_FrontEndFlowSTW.h" void UFortGameStateComponent_FrontEndFlowSTW::OnSatelliteAnnouncementEnded(AFortClientAnnouncement* Announcement) { } void UFortGameStateComponent_FrontEndFlowSTW::OnNameHomebaseAnnouncementEnded(AFortClientAnnouncement* Announcement) { } void UFortGameStateComponent_FrontEndFlowSTW::HandleClientEvent_HomebasePersonalized() { } UFortGameStateComponent_FrontEndFlowSTW::UFortGameStateComponent_FrontEndFlowSTW() { NameHomebaseAnnouncement = NULL; SatelliteCinematicAnnouncement = NULL; BannerWidgetClass = NULL; }