#include "FortDynamicBuildingDeconstructor.h" AFortDynamicBuildingDeconstructor::AFortDynamicBuildingDeconstructor() { bDebugDrawBounds = false; bSelectiveDestruction = false; bIgnoreMissionActors = false; bShrinkAndDestroyEffect = false; NumOfPiecesToDestroyAtOnce = 0; TimeBetweenChunks = 1; CurrentIndex = 0; }