#include "FortConversationTaskNode.h" UConversationParticipantComponent* UFortConversationTaskNode::GetParticipantComponentPlayer(const FConversationContext& Context) const { return NULL; } UConversationParticipantComponent* UFortConversationTaskNode::GetParticipantComponentNPC(const FConversationContext& Context) const { return NULL; } AActor* UFortConversationTaskNode::GetParticipantActorPlayer(const FConversationContext& Context) const { return NULL; } AActor* UFortConversationTaskNode::GetParticipantActorNPC(const FConversationContext& Context) const { return NULL; } UFortConversationTaskNode::UFortConversationTaskNode() { }