#include "FortControllerComponent_ToxicityService.h" void UFortControllerComponent_ToxicityService::ServerSanitizeStrings_Implementation(const TArray& StringsToSanitize, int32 RequestID) { } bool UFortControllerComponent_ToxicityService::ServerSanitizeStrings_Validate(const TArray& StringsToSanitize, int32 RequestID) { return true; } void UFortControllerComponent_ToxicityService::ServerSanitizeString_Implementation(const FString& StringToSanitize, int32 RequestID) { } bool UFortControllerComponent_ToxicityService::ServerSanitizeString_Validate(const FString& StringToSanitize, int32 RequestID) { return true; } void UFortControllerComponent_ToxicityService::ClientReturnSanitizedStrings_Implementation(bool bSuccess, const TArray& SanitizedStrings, int32 RequestID) { } void UFortControllerComponent_ToxicityService::ClientReturnSanitizedString_Implementation(bool bSuccess, const FString& SanitizedString, int32 RequestID) { } UFortControllerComponent_ToxicityService::UFortControllerComponent_ToxicityService() { }