#include "FortClientAnnouncement_TutorialConversation.h" #include "Net/UnrealNetwork.h" void AFortClientAnnouncement_TutorialConversation::OnRep_TutorialData(const FFortClientAnnouncementData_Tutorial& PreviousTutorialData) { } void AFortClientAnnouncement_TutorialConversation::GetLifetimeReplicatedProps(TArray& OutLifetimeProps) const { Super::GetLifetimeReplicatedProps(OutLifetimeProps); DOREPLIFETIME(AFortClientAnnouncement_TutorialConversation, TutorialData); } AFortClientAnnouncement_TutorialConversation::AFortClientAnnouncement_TutorialConversation() { AutoContinueDelay = 1; }