#include "FortAthenaTutorial_Shoot.h" void AFortAthenaTutorial_Shoot::OnTargetDestroyed(int32 TargetIndex) { } AFortAthenaTutorial_Shoot::AFortAthenaTutorial_Shoot() { ShootCameraPoint = NULL; TargetCounterScreen = NULL; AmmoCountToTriggerReload = 0; ShootMarkerAppearDelay = 1; CameraInSpeed = 1; CameraInDuration = 1; CameraWaitTime = 1; CameraOutSpeed = 1; CameraOutDuration = 1; }