#include "AthenaBatchedDamageGameplayCues_Shared.h" FAthenaBatchedDamageGameplayCues_Shared::FAthenaBatchedDamageGameplayCues_Shared() { Magnitude = 1; bWeaponActivate = false; bIsFatal = false; bIsCritical = false; bIsShield = false; bIsShieldDestroyed = false; bIsShieldApplied = false; bIsBallistic = false; NonPlayerMagnitude = 1; NonPlayerbIsFatal = false; NonPlayerbIsCritical = false; bIsValid = false; }