#include "AthenaAISettings.h" UAthenaAISettings::UAthenaAISettings() { bAllowAIDirector = true; bAllowAIGoalManager = false; bForceRVOUse = true; MaxPlayerSpeedScaleFootstepSounds = 1; MinFootstepHearingRange = 1; MaxFootstepHearingRange = 1; DamagedHearingRange = 1; CrouchHearingModifier = 1; MaxNPCHearingRange = 1; MaxPerceptualStimuliAge = 1; DeAggroRange = 1; ReducedDeAggroRange = 1; DurationReduceAggroLimits = 1; NavigationSystemConfig = NULL; }